Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Sheep vs Wolf - mod GUIDE
8 User(s) are reading this topic (in the past 30 minutes)
0 members, 8 guests
0 members, 8 guests
What's popular right now:
Word Association (65 users)
€100 OPEN Challenge - CBA HERO (23 users)
Best player from India (20 users)
TIW 2020 Map votes (18 users)
New CBA Hero now supports HD / D... (14 users)
Photos of Voobly Players (12 users)
Top 5 players of all time (R6) (12 users)
Most active threads in past week:
#ReviveCS - Proposal (42 posts)
1.0c shows in game instead of 1.... (10 posts)
Voobly disappearing without erro... (9 posts)
New CBA Hero now supports HD / D... (7 posts)
Error al lanzar la partida (6 posts)
my version shows as 1.0C and oth... (4 posts)
1.6 Out of sync without any play... (4 posts)
and make wolf run automatically.noob woles jus walk they just walk
and sometimes patrol key doesnt work eve though i press patrol my wolf isnt running
sheep have many bonuses and wolf has only 2?
if wolf go solo it has only one team bonus
sheep have many bonuses and wolf has only 2?
if wolf go solo it has only one team bonus
If not then remove this map from Voobly.
Also I would like to add, get some tips from Rambit on making better maps.
If not then remove this map from Voobly.
Man do I miss Rambit, atleast he made maps that were fair.
You have intentionaly made this map for the wolf to lose. You dont put enough food on the map, you dont put enough fish on the map to go mega. Not one sheep should be able to build around the stores. Gallas you have made this map a pure cheat map. I have seen plenty of these kinda maps edited by players over the years. They edit in units so they are gaurenteed to win. You just plain made it that way right off the bat.