Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > CBA v21 - New Features & Updates
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Hope to see a reply from you and claim how everything I say has no merit.
You played only 220 CBA games so yes, your opinion about CBA changes is insignificant.
I've played around that number of cba games and I'm pretty sure I'm better than some guy with two thousand games who hasn't gone past 1700.
I have not actually posted an opinion on the balancing or gameplay changing part. As I am not interested in the outcome either way.
I actually thought you were Icey and on the staff, the only reason I afforded you a modicum of respect... Now I know you were talking out your ass.. feel stupid for even engaging you. Your contribution to this thread: Claiming the OP didn't make the changes... Telling us no-one cares so we should not even bother. I think you are quite like Doom in that you don't understand there was a large group of highly competitive players playing this map and that you yourself actually have comparatively little knowledge about it, and nor should you speak for the Voobly admins..
Well I can tell you I know more about this game than you (you're bad , sorry have to lay it out for you), plenty more about mapping, infinitely more about CBA. So scurry along little troll all you want is attention..
Well I can tell you I know more about this game than you (you're bad , sorry have to lay it out for you), plenty more about mapping, infinitely more about CBA. So scurry along little troll all you want is attention..
o__O
He knows more about aoc than you and I combined multiplied by two.
By the way, you'll notice top CBA players are generally agreeing but this **** is desperate to tell us all how what we say doesn't matter... guess it makes him feel important.. what a loser.
Also, why should I listen to him he's not on staff 11, I'll listen to Voobly admins not some scrub who claims to speak for them. If there are other factors at play, I can imagine that, however that is completely irrelevant to the discussion of the map changes and their effect on the gameplay.
nuke feature
for every 1000 kills you get a nuke control panel to destroy an enemy castle which you want. But if you choose not the right one you will be lost two of your own castles
plague control service
for every 1500 kills you get a control panel to kill all enemy villagers outside the base area
anti female villagers feature
all female villagers get raped by own soldiers and die. They will be reborn in an enemy base as crew **** (if enemy has no villagers after 45 min game time). If enemy lost his crew **** two own castles will be destroyed automaticly
kamikaze feature for japanese
if 60 samurai are able to enter enemy base area one castle will be destroyed automaticly. but all ally units in this area will be dying
anti cheat feature
now you see in after game statistics if civilations are choosen or randomized. if civilations are choosen an automatic report goes to BC Clan
all female villagers get raped by own soldiers and die. They will be reborn in an enemy base as crew **** (if enemy has no villagers after 45 min game time). If enemy lost his crew **** two own castles will be destroyed automaticly
A bit too far.
hey ... we are living in a time where a man like Trump can be president. In his own words he can grap every **** which he want ...
So why we shouldnt copy this way of life style !
Thats why i had posted my (sarcastics ) suggestions for the next version.
All balanced activities on this map will ending like this (500 games since december 2016, lots of work but people still playing the old version).
If you want a balanced game play "Team Random" or "Mirror". Very simple.
Or better create a new scenario map.